We create games from A to Z. From the initial concepts, all the way to launch. And when the game is live, we keep it fresh with regular updates.
Paladin has been around since 2005, so we have seen big changes in the games industry. We have embraced these changes, so we’re on top of the latest trends on mobile, PC & Console.
Our business is based on co-development: We work with publishers for (co-)funding, marketing, and front-line publishing activities. In return, we are a trustworthy team who get things done, who add a spark of creativity to the line-up, and who are easy to work with.
A great workplace creates great work. We provide a working environment where people thrive. Our goal is to be a world-class game studio in every aspect. That’s why pretty much all work is done in-house.
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