ANNOUNCEMENT: Our quest has ended, and Paladin has shut down operations on May 1st 2024. Thank you for your support over the years! ❤️

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17 Jan Momonga Pinball Adventures – Or How To Launch A Game

Posted at 18:41h in Blog, Tutorials & Guides by Derk 14 Comments
0 Likes

So, today we are launching Momonga Pinball Adventures! If you follow this blog you know that it has been a long ride home :) I thought it would be nice to tell you about the development process, from the humble beginnings to today's launch. Before Momonga In...

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17 Sep The Survival Guide for Game Development Funding

Posted at 19:49h in Blog, Tutorials & Guides by Derk 11 Comments
1 Like

In the past weeks, development of Momonga has nearly grinded to a halt. We have one artist working on it, but all programmers are scrambling to meet a "mission impossible" deadline for a client. Welcome to the world of bootstrapping. True to the "independent" tag we give...

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03 Sep Momonga Monday: The Anatomy of a 3D Game Character

Posted at 20:28h in Blog, Tutorials & Guides by Derk 0 Comments
0 Likes

Another Monday, another update! Last week we took a look at the concept art process for Guaka the Molerat, a character that lives underground in the ancient city of Xio. After we settle on the final concept, it's time to proceed with the 3D model. This...

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27 Aug Momonga Monday: Guaka The Mole

Posted at 19:38h in Blog, Tutorials & Guides by Derk 3 Comments
1 Like

This week I want to show you the process for Guaka, a molerat who lives in the dungeons of Xio. He is a cheerful fellow who maintains the sewage system of Xio. Little does he know that his old masters - the rats - are...

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06 Aug How To Write A Good Game Story

Posted at 17:45h in Blog, Tutorials & Guides by Derk 100 Comments
48 Likes

Stories are an essential part of games. Surely there are games that don't seem to have a story - but if you look closer, you see that they actually have a lot going for them. Look at chess - chess doesn't seem to have story. But...

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30 Jul 4 Ways To Increase Performance of your Unity Game

Posted at 16:04h in Blog, Tutorials & Guides by _admin_ 61 Comments
11 Likes

September 6, 2016: We are looking for a Unity C# Developer and Node.js/Back-end Developer to join our team. You can find the vacancies here! Performance is critical for mobile games, especially for fast-paced action games. As you probably know, we are currently making a pinball game for...

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23 Jul Why it takes us weeks to design a 3-minute level

Posted at 20:14h in Blog, Tutorials & Guides by Derk 7 Comments
0 Likes

It's Monday again, so time for another post! This week I want to talk about how we approach level design. I think it is one of the hardest parts of game design, and it shows: It can take us several weeks to design a single 3-minute...

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02 Jul Momonga Monday: The Making Of Panda’s Challenge

Posted at 18:03h in Blog, Tutorials & Guides by Derk 7 Comments
0 Likes

Howdy folks! Recently we have covered the history of Panda, your mentor. He is a funny old chap with a bamboo stick and a herb pouch. He saved Momo from the owl raid and healed him - something any panda herbalist would do. This week I...

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25 Jun Momonga Monday: 8 Hard Lessons We Learned From Our Dev Blog

Posted at 22:31h in Blog, Tutorials & Guides by Derk 11 Comments
0 Likes

A couple of months ago, we decided to start writing blog posts about the development of Momonga. We called it "Momonga Monday" so folks would know when to look for fresh updates. After three months, the results are not bad at all. We have learned many...

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11 Jun Momonga Monday: My Dirty Secret Of Worldbuilding

Posted at 17:11h in Blog, Tutorials & Guides by Derk 8 Comments
0 Likes

This week for something different. You already know the main characters of Momonga: Momo, Panda, Fry and Kuton. These characters all have their backstory - they have a personal history, a family, traditions and struggles. There is one thing they all share: The World. We need to...

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