Hi! It has been a while since our last post, but that is mainly because we just came out of our first development cycle. It's been a hectic period of 2 weeks, trying to implement all our ideas, designs and concepts into this first prototype....
We have worked hard on this, and now it's finally there! Merlin's Prefab Lab is an extension to the game engine Unity. It greatly improves your art pipeline by keeping your models and prefabs linked when they update. Ever had to update dynamic models linked with...
Happy New Year everyone! 2010 was an amazing year in many ways. We launched our first-ever self-published game, Jimmy Pataya, and got the best kick in the world when it hit the App Store. We did several "serious" projects as well, and although I can't say...
After the recent Dutch Game Award, the praise continues for EnerCities. Last Friday, we won the Best Learning Game award at Online Educa Berlin! The awards were an initiative of Engage, the European Network for Growing Activity in Game-based learning in Education. They aim to, well,...