A couple of weeks ago we had the kickoff meeting for Project Momonga, our upcoming game. This meeting marked the beginning of months of development, and a lot is at stake for us. To start a project like this, you want to make sure that everybody knows what they're up against. You want an assessment of the project as a whole. A SWOT analysis is usually the standard way to make this assessment:
  • Strengths
  • Weaknesses
  • Opportunities
  • Threats

I stumbled upon a pretty cool article from Wired. It shows an amazing array of different types of cockpits, ranging from fighter planes to cruise ships. The amount of variables and knobs to tweak varies enormously. There was one big takeaway for me: The number of...