10 Dec EnerCities wins Best Learning Game award!
The awards were an initiative of Engage, the European Network for Growing Activity in Game-based learning in Education. They aim to, well, grow the activity of game-based learning in education. Which we think is a great idea!
The Engage Quality Awards “recognise excellent contributions from teachers, educational practitioners, game developers and producers to the quality of game-based learning”. The award for Best Learning Game focuses on “digital games for teaching and learning that stand up to methodological, didactical and technical standards”.
There were 30 game submissions from 11 different countries. A jury composed of GBL experts, teachers and game producers rated the games. Each game was subjected to the strict SIG-GLUE quality standards. This standard assesses the quality of learning games, based on methodology, context, content and technology. By winning the award, EnerCities now has the SIG-GLUE stamp.
Apart from the SIG-GLUE stamp, Paladin Studios is now a member of Efquel, the European Foundation for Quality in E-Learning. But most of all, we are honoured to receive this acknowledgement from the educational community, and hope that EnerCities will continue to fuel the spread of game-based learning.