ANNOUNCEMENT: Our quest has ended, and Paladin has shut down operations on May 1st 2024. Thank you for your support over the years! ❤️

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05 Oct Jimmy Pataya Multiplayer – Live Dev Blog

Posted at 10:24h in Blog, News by Derk 16 Comments
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We are working on a multiplayer version of Jimmy Pataya, deadline this afternoon. We are liveblogging the progress. The Idea The goal is to make a multiplayer version of Jimmy Pataya for the Winnitron. Today we have an open house for the CabFab (our HQ) and we...

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25 Jun Momonga Monday: 8 Hard Lessons We Learned From Our Dev Blog

Posted at 22:31h in Blog, Tutorials & Guides by Derk 11 Comments
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A couple of months ago, we decided to start writing blog posts about the development of Momonga. We called it "Momonga Monday" so folks would know when to look for fresh updates. After three months, the results are not bad at all. We have learned many...

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04 Jun Momonga Monday: A Challenge And A Lost City

Posted at 12:25h in Blog, Tutorials & Guides by Derk 1 Comment
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Another Monday, another update :) we are working hard on the boss levels and the interface. In addition, some of the levels are getting a new look and feel. Panda's Challenge The first bossfight you will encounter is your mentor, Panda. After healing you, he gets you...

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18 Mar An iPhone game in two weeks!

Posted at 16:17h in Blog, Uncategorized by Derk 0 Comments
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The Paladin Studios team is about to begin one of their biggest challenges yet. We are going to make an iPhone game from start to finish, in just two weeks! We will do our best to share as much of the creative process as possible. And...

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Recent Posts
  • Open-sourcing Our Blender Exporter and Rig Assistant
  • Our Quest Has Ended
  • Q&A with the Cut the Rope 3 development team
  • Paladin announces CEO change
  • Candy Tastes Sweeter in 3D
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