05 Oct Jimmy Pataya Multiplayer – Live Dev Blog
We are working on a multiplayer version of Jimmy Pataya, deadline this afternoon. We are liveblogging the progress.
The goal is to make a multiplayer version of Jimmy Pataya for the Winnitron. Today we have an open house for the CabFab (our HQ) and we thought we needed a nice showcase for the Winnitron arcade cabinet we pieced together a couple of months ago. And what would be more awesome than Jimmy Pataya multiplayer?
The idea is to dodge blades and get as far as possible while blocking your opponent. All that on the good old Palatron cabinet, with old-fashioned joysticks.
Update 1: Getting Started
We started with the idea yesterday afternoon. Niels got started right away with a splitscreen multiplayer mode to see where this would go. Turns out, it is awesome. That’s when we decided to go for it. Here is a screenshot of the initial multiplayer mode in action:
Jimmy is created with 2D sprites in a 3D world. This works pretty well in single player mode, it seems almost 3D. In multiplayer mode, you can clearly see that it’s a paper-thin model. There’s not much time left – our deadline is today 2pm – but we decided to make a 3D model out of Jimmy.
Here’s Jimmy, Tim and Benjamin (our artists) working on that:
It needs a 3D model, UV map, texture, rig, and animations. I hope we’ll get it done today 🙂
Update 2: 3D model in the game
11:05. We have the 3D model in the game, and are working on the start and finish screens.
The Winnitron is eagerly waiting…
Update 3: Ragdoll Physics!
11:30. YES. YES. YES.
Update 4: Bringing it together
12:48. The clock is ticking, and we need to bring things together now. The ragdolls are working nicely, and the 3D models are done (including some animations). The sprint to the finish line starts – so we need to focus for a bit 😉
However in the meantime, here is the logo and the official name: Jimmy vs Jimmy. (That’s a hat tip to our friends from Vlambeer who created Super Crate Box versus for the Winnitron)
Update 5: …..aaaand it’s live!
(14:00-15:00) Ladies and gentlemen, we present: Jimmy Demeza!
You can check it out live at the Caballero Fabriek in Den Haag. This afternoon there is an open house – so feel free to drop by! 🙂
Stay tuned for updates! We will post updates today as we progress. All updates will be added to this blog post. The deadline is 2pm so I will post a video of the game in action when people are playing it. Be sure to follow @paladinstudios on Twitter so you can see the latest news.