ANNOUNCEMENT: Our quest has ended, and Paladin has shut down operations on May 1st 2024. Thank you for your support over the years! ❤️

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08 May How to create an online multiplayer game with Photon Unity Networking

Posted at 11:01h in Blog, Tutorials & Guides by _admin_ 77 Comments
4 Likes

We are looking for a Unity C# Developer and Node.js/Back-end Developer to join our team. You can find the vacancies here! In this tutorial we will create a small online multiplayer game using Photon Unity Networking (PUN). This project will be similar to "How to create an...

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02 Oct Momonga Patch: Version 1.2.2 available on the App Store

Posted at 17:17h in Blog, Updates & Patches by _admin_ 0 Comments
0 Likes

With the latest content update of Momonga, we introduced iCloud storage and Google Play Games Services. With these services you are able to save your progress in the cloud, and sync it between devices. Unfortunately we got several reports that when turning on iCloud, people would...

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16 Sep Momonga Update: Google Play Games & iCloud

Posted at 17:20h in Blog, Updates & Patches by _admin_ 1 Comment
0 Likes

Happy Monday fellow adventures! Let's start the week with an update for Momonga Pinball Adventures. Here is what's new. Google Play Games Due to popular demand we've integrated the Google Play Games services to Momonga. Both iOS and Android players with a Google account can now make...

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02 Aug Major content update for Momonga on August 8th!

Posted at 16:02h in Blog, Updates & Patches by _admin_ 0 Comments
4 Likes

Howdy, pinball adventurers! A new version for Momonga is on its way! If you have been staring at those "coming soon" icons on the bonus levels, your wait is over. Next Thursday, August 8th, we will release Momonga 1.1 to the App Store. This is a...

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15 Jul Building Levels in Unity – Part 3 of 3

Posted at 16:56h in Blog, Tutorials & Guides by _admin_ 7 Comments
0 Likes

Hi! It's me again, Matthias of Paladin Studios. This is part 3 in a series about building levels of The Fork Of Truth. The first two parts are here: Part 1 - A look at how the terrain in Unity works Part 2 - The logistics...

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12 Jul Building Levels in Unity – Part 2 of 3

Posted at 17:49h in Blog, Tutorials & Guides by _admin_ 8 Comments
0 Likes

Hi! It's me again, Matthias of Paladin Studios. This is the second of three articles on how we built the level for the Kickstarter demo of The Fork Of Truth. You can find the other two post here: Part 1 - A look at how the terrain in Unity...

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10 Jul How to create an online multiplayer game with Unity

Posted at 13:59h in Blog, Tutorials & Guides by _admin_ 166 Comments
17 Likes

September 6, 2016: We are looking for a Unity C# Developer and Node.js/Back-end Developer to join our team. You can find the vacancies here! This tutorial will explain how multiplayer can be implemented using Unity’s networking functionality. We didn't work on an online multiplayer game before,...

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05 Jul Building Levels in Unity – Part 1 of 3

Posted at 17:11h in Blog, Tutorials & Guides by _admin_ 19 Comments
3 Likes

September 6, 2016: We are looking for a Unity C# Developer and Node.js/Back-end Developer to join our team. You can find the vacancies here! Hi! I'm Matthias Zarzecki, and I'm making the levels Looking For Group - The Fork Of Truth (among other things). In this series...

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27 Jun Fork of Truth: Gameplay Trailer and Linux Support!

Posted at 21:35h in Blog, News by _admin_ 0 Comments
1 Like

In case you've wondered, we are in the middle of a huge Kickstarter campaign. Together with Blind Ferret we are trying to get the funds to create a video game of the epic Looking For Group web comic. We are aiming at $600,000 to create the...

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15 May Nikko RC Racer coming to the App Store

Posted at 10:11h in Blog, News by _admin_ 1 Comment
0 Likes

We are about to launch our new game, Nikko RC Racer! It is a free RC racing game for iPhone, iPad and iPod touch. Nikko RC Racer puts you in control of your favorite radio controlled cars. Discover each car’s unique features and capabilities, relive your...

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